A Look at the Future of Video Game Design) 2/27/2012 <p>Welcome to part&nbsp;4 in our series looking at the future of some of the occupational fields rel http://www.argosy.edu/our-community/blog/a-look-at-the-future-of-video-game-design

A Look at the Future of Video Game Design

Welcome to part 4 in our series looking at the future of some of the occupational fields related to our program at The Art Institute of Pittsburgh – Online Division. Today we’re going to take a look at some trends in outlooks in the field of Video Game Art & Design.

The video game industry is a rapidly growing one, with “spending on video game hardware and games in 2011 was expected to exceed $74 billion, up from $67 billion on games in 2010,” according to report issued by Gartner, the technology research company, and covered in the New York Times. Furthermore, Gartner says that the industry is expected to continue to grow, “with game-related spending reaching $112 billion by 2015.”

What does this growth mean for the future of the game design profession? As you can imagine, many experts think opportunities will only continue to grow along with the industry. According to the Entertainment Software Association:

“A recent study, "Video Games in the 21st Century: The 2010 Report," detailed the impact that computer and video game companies have on America's economy. The report stated:

  • From 2005 to 2010, the entertainment software industry's revenue more than doubled. Over the same period, the entire U.S. Gross Domestic Product (GDP) only grew by about 16%.
  • The entertainment software industry added nearly $5 billion to the U.S. GDP in 2009.

The U.S. entertainment software industry also continues to function as a vital source of employment. Currently, video game companies directly and indirectly employ more than 120,000 people in 34 states.”

As we look into the future, what part of the video game industry is expected to dominate the future? According to Gartner, look to mobile:

“But the fastest growth is likely to come in mobile gaming, said Tuong Nguyen, principal research analyst at Gartner and co-author of the report, in an e-mail interview. He predicted that the sales and use of hand-held gaming consoles, including those made by Sony or Nintendo, would slow as young gamers opted for a smartphone or tablet instead of a dedicated gaming device.”

The video game industry doesn’t seem to be slowing down, might it be a field that you’re interested in? To learn more, visit our Game Art & Design degree page, read more from the Entertainment Software Association, or read the full article we referenced earlier in the New York Times.

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